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Multi-Agent Memory Management: Shared State Without Chaos

NEO added a memory layer for agent teams: short-lived context, longer-lived facts, and clean handoffs so swarms stay readable and do not stomp each other’s state.


Problem Statement

We asked NEO to expose structured read/write APIs for agent memory, with namespaces, TTLs, and conflict rules. Multi-agent apps should not corrupt shared context or leak secrets across sessions.


Solution Overview

  1. Scoped stores: Per-agent, per-session, and shared pools.
  2. Policies: Clear rules for who reads and writes which keys, plus hooks for redacting PII.
  3. Compaction: Summarize older turns so you stay inside context limits.

Multi-agent memory architecture

Workflow / Pipeline

StepDescription
1. Session startAllocate memory scopes and retention policy
2. Agent turnRead relevant slices; append new facts and tool outputs
3. HandoffTransfer summaries or pointers between agents
4. EndPersist long-term memory; purge ephemeral keys

Repository & Artifacts

abhishekgandhi-neo/Multi-Agent_Memory_Management_System_BY_NEOView on GitHub

Generated Artifacts:


References

View source on GitHub


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